Cordova
Instructions for installing Purchases SDK for Cordova
What is RevenueCat?
RevenueCat provides a backend and a wrapper around StoreKit and Google Play Billing to make implementing in-app purchases and subscriptions easy. With our SDK, you can build and manage your app business on any platform without having to maintain IAP infrastructure. You can read more about how RevenueCat fits into your app or you can sign up free to start building.
Installation
cordova plugin add cordova-plugin-purchases --save
Additional iOS Setup
Add In-app Purchase Capability to Project
The In-app Purchase capability isn't required to install the SDK, but it is required to make purchases.
- In Xcode, in project manager, select your app target.
- Open the
Signing and Capabilities
tab. - Click the
+ Capability
button and double-click on In-App Purchase.
Add Strip Frameworks Phase if using cordova-plugin-purchases 1.1.0 or lower
The App Store, in its infinite wisdom, still rejects fat frameworks, so we need to strip our framework before it is deployed. To do this, add the following script phase to your build.
- In Xcode, in project manager, select your app target.
- Open the
Build Phases
tab - Add a new
Run Script
, name itStrip Frameworks
- Add the following command
"${PROJECT_DIR}/../../node_modules/cordova-plugin-purchases/src/ios/strip-frameworks.sh"
(quotes included)
Set SWIFT_LANGUAGE_VERSION
SWIFT_LANGUAGE_VERSION
You have to make sure that the SWIFT_LANGUAGE_VERSION
is set if it's not already. cordova-plugin-purchases
needs Swift >= 5.0.
You can either set it in the project yourself, or use an external plugin like https://www.npmjs.com/package/cordova-plugin-add-swift-support.
In order to set it yourself:
- In Xcode, in project manager, select your app target.
- Open the
Build Settings
tab - Look for the
Swift Language Version
setting. - Set it to 5.0.
Next Steps
- Now that you've installed the Purchases SDK in your Cordova app, get started by initializing an instance of Purchases
Updated 7 days ago